這種經驗也可以透過影片及相片過過乾癮。(好像在看DISCOVERY Channel或是國家地理頻道)
Dr. Eric Wang率先分享一些高空氣球升空及相關實驗酬載的相片及影片,
大家可以到http://gallery.me.com/lego.professor#100014/IMG_5273_2&bgcolor=black觀賞
謝謝Dr. Wang!
真的是很棒很偉大的計畫!
LEGO SPIKE Prime Essential 樂高機器人,LEGO MINDSTORMS Robot Inventor, EV3 ,樂高動力機械 BricQ Motion 程小奔Codey Rocky,mBot2,CyberPi 童芯派 mBlock5 慧編程, Python 專業教學,課程設計。 Scratch, MakeBlock產品 艾多美 Atomy 生活用品 NXT 樂高機器人:創意樂趣,隨心所欲!
I | II | III | 30 points | ||||
I | III | 20 points | |||||
II | III | 20 points | |||||
I | 10 points | ||||||
II | 10 points | ||||||
III | 10 points |
SAN ANTONIO, June 30 /PRNewswire/ -- LEGO Education, The LEGO Group's educational division, today announced LEGO(R) Education WeDo(TM), a new product that redefines classroom robotics, making it possible for primary school students 7-11 years of age to build and program their own solutions. Bridging the physical world, represented by LEGO models, and the virtual world, represented by computers and programming software, LEGO Education WeDo provides a hands-on, minds-on learning experience that actively involves young students in their own learning process and promotes children's creative thinking, teamwork and problem solving skills -- skills that are essential in the workplace of the 21st century. The new product is on display at the National Educational Computing Conference in San Antonio, Texas, and will be available in the United States and Brazil beginning January 1, 2009.
LEGO Education WeDo encourages teachers to issue curriculum-based challenges for students to solve. Working in teams, children invent their own solution by building a LEGO model and programming it to perform a certain task. Cause and effect learning is enhanced by the models remaining tethered to a computer; similar to scientists in working labs, children can test and adjust their programming in real time. After reflecting on what did and did not work, students can consult with peers, adapt programming, adjust models or begin again. Newly-designed software developed by National Instruments, makes programming easy and intuitive and students quickly learn that they can solve real-world challenges by tinkering with building and programming.
Developed to cover a broad range of curriculum areas, WeDo sample topics include Language and Literacy: narrative and journalistic writing, storytelling, interviewing and interpreting; Mathematics: measuring time and distance, adding, multiplying, estimating, using variables; Science: transmission of motion, working with simple machines, gears, levers and pulleys; Technology: programming, using software media and creating a working model.
"Building upon our successful 10-year history of bringing educational robotics to middle, high school and university classrooms with the award-winning LEGO MINDSTORMS toolset, we are excited to extend this expertise to benefit an even younger audience," said Jens Maibom, vice president of LEGO Education. "With a progressively competitive global economy, we know it is imperative to provide even younger children and their teachers with curricular-relevant, easy-to-implement educational materials to spark children's interest in all manner of subjects. After observing classroom tests conducted in Brazil and the United States, we are confident that WeDo, the first product from LEGO Education designed to serve the classroom needs of emerging markets, will inspire teachers and motivate students in classrooms around the world."
"While still meeting state curriculum standards, the LEGO WeDo platform enabled me to start facilitating a new but natural process where my students had an opportunity to direct their own learning," said Debra Heath , science lab teacher for Don T. Durham Elementary School. "All of my students were so engaged in the lessons that they didn't realize they were learning; even the students who struggle in every subject were able to excel during LEGO WeDo projects."
The complete LEGO WeDo package includes:
-- 158 brightly colored LEGO elements, including gears, and levers
-- One LEGO USB Hub connects directly to a Mac/PC laptop, desktop, OLPC XO or Intel Classmate computer to allow control of hardware input (tilt and motion sensors) and output (motor), thereby bringing models to life
-- One motor, one motion sensor and one tilt sensor
-- Drag-and-drop icon-based software that provides an intuitive and easy-to-use programming environment suitable for beginners and experienced users alike, developed by a leading provider of engineering hardware and software, National Instruments
-- Activity pack CD-Rom provides up to 24 hours of instruction and includes 12 activities based on four themes: Amazing Mechanisms, Wild Animals, Play Soccer and Adventure Stories. Running alongside programming software, activities are introduced via animations. Teacher notes and glossary are also included.
"The LEGO Group and National Instruments share a vision of inspiring design and creativity in children through hands-on, interactive learning," said Ray Almgren , vice president of academic relations at National Instruments. "Through our joint development of LEGO MINDSTORMS NXT and now LEGO Education WeDo, we are helping build an educational robotics platform, Powered by NI LabVIEW, that enhances science and engineering education for students in all age groups."
About The LEGO Group
The LEGO Group (http://www.LEGO.com) is a privately held, family-owned company, based in Billund, Denmark. It was founded in 1932 and today the group is one of the world's leading manufacturers of play materials for children, employing approximately 4,500 people globally. The LEGO Group is committed to the development of children's creative and imaginative abilities through its products, which can be purchased in more than 130 countries.
LEGO, MINDSTORMS and their respective logos are trademarks of the LEGO Group. (C) 2008 The LEGO Group.
SOURCE LEGO Education
http://www.bizjournals.com/baltimore/prnewswire/press_releases/national/Brazil/2008/06/30/AQM052
項目 | 日期 | 比賽項目 | 地點 |
南區初賽 | 97/8/17(日) | 競 賽 | 國立科學工藝博物館 |
中區初賽 | 97/8/16(六) | 競 賽 | 國立中興大學體育館 |
北區初賽 | 97/8/30(六)~8/31(日) | 競 賽 | 國立臺灣科學教育館 |
總決賽 | 97/9/6(六) | 創意賽 | 國立臺灣科學教育館 |
97/9/7(日) | 競 賽 |
級別 | 年齡 |
小學組 | 1996年1月1日後出生之國小在學學生 |
國中組 | 1993年1月1日至1995年12月31日出生之國中在學學生。 |
高中/職組 | 1990年1月1日至1992年12月31日出生之高中在學學生 |
【註】
1.初賽分北、中、南區,選手依其戶籍地報名該區初賽,不得越區報名。
u 北區:台北縣市、基隆市、桃園縣、新竹縣市、宜蘭縣、花蓮縣
u 中區:苗栗縣、台中縣市、彰化縣、南投縣、雲林縣
u 南區:嘉義縣市、台南縣市、高雄縣市、屏東縣、台東縣、澎湖縣、金門、馬祖
2.比賽日期由主辦單位依實際報名隊數安排賽程為一日或二日。
我可以理解主辦單位的用意,但是...
真是強人所難,因為我的學生都是雲嘉混合阿!
難道我需要分兩邊報名嗎?
還是兩邊都參加呢?
這真是.........
相信竹苗地區也有類似困擾。