2009-10-12

新書介紹:The Art of NXT-G Programming

No Starch Press出版,預定2010 四月出版。

轉載No Starch Press的書本內容敘述:

The Art of NXT-G Programming teaches readers how to create powerful programs using the LEGO MINDSTORMS NXT programming language, NXT-G. Author Terry Griffin teaches readers how to use NXT-G by showing them how to program a basic robot to perform tasks such as line following, maze navigation, and object detection. Readers learn how to combine programming elements (known as blocks) to create sophisticated programs. Griffin covers essential functions like movement, sensors, and sound as well as more complex NXT-G features like synchronizing multiple operations. Because it's common for programs to not work quite right the first time they are run, a section of the book is dedicated to troubleshooting common problems including timing, sensor calibration, and proper debugging. Throughout the book, readers the learn best practices to help them eliminate frustration when programming their robotic creations. This book is perfect for anyone with little to no previous programming experience who wants to master the art of NXT-G programming.



Terry Griffin has been a software engineer for over 20 years and has spent most of that time creating software for controlling various types of machines. He works for Carl Zeiss SMT on the Orion Helium Ion Microscope, programming the user interface and high-level control software. He lives in Massachusetts with his wife, a middle school math and science teacher, and three daughters.





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